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Kinetris

Year: 2012
Our company made creative and technological basis for the interactive content for the event. The space, where the event took place, was divided into four thematic zones: Fashion & Art, Travel, Sport, Home (that were the main interests of the target audience).
Kinetris game was the main part of the Sport zone. We were inspired by the cult Tetris game, and so we decided to create our interpretation of it. But there are no standard figures in our game. Players create it with the movements of their bodies. The more complicated pose is, the more interesting figure is. Kinetris can be played alone or with the team to compete with each other.

Artist: Igor Tatarnikov (Sodazot)
Programmer: Denis Perevalov
Producer: Ksenia Lyashenko

Kinetris / capture